| Scoobes said: Didn't they just release that on PS3/360/PC because it sold so poorly? |
More like they just released it on PS3/360/PC because they could. Who knows what their original sales expectations were for that game.
I just thought it was funny that the OP used Assassin's Creed as an example, since it basically wound up describing Liberation, aside from that being on Vita rather than Wii U.
Maybe publishers would rather support Sony's struggling handheld than Nintendo's struggling home console. I don't think it matters. Even when they sell well, this sort of exclusive spin-off rarely stays exclusive. Dead Space: Extraction, Resident Evil: Revelations, Castlevania Mirror of Fate, etc.
For third parties, developing exclusive titles for a single console can still be viable, but not as spin-offs of big franchises. It doesn't make busniess sense to sell Assassin's Creed spin-offs to an entirely separate market from the main series when you could be making and selling those games directly to existing fans.








