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It's been a while since I've made a game.
Most are gone forever, on MSX tapes, and later on DOS lost in hdd crash.

Not that anyone could make heads or tails of my 4 dimensional tetris creation. A different Tetris doodle of mine actually got published http://psigamer.cyningstan.org.uk/game.php?id=833 Goodluck finding a Psion series 5 to run it on. Sound effects recorded (borrowed) from my laserdisc movie collection with some digital manipulation.

I made a few motion controlled games in 2003 for a handheld device. Solve a ball maze, Arkanoid clone, and steer a rocket ship through a random generated tunnel (all very simple 2D stuff). However it was only in a debug build of a sat nav device. I still have the code, not the device anymore.

For LBP I made a 30 minute level which features a complex Zelda inspired light puzzle.
http://lbp.me/v/p8e7b0 Temple of the prism

The hard part was making it easy enough for people not to give up before getting to the puzzle section. I added a hint system to help out a bit.

My latest creation was for Cities in motion 2
http://steamcommunity.com/sharedfiles/filedetails/?id=192246458
A faithful recreation of the town I live in.



Maybe I'll make something in Project spark in the future. I try to stay away from a desktop though, 15 years of programming have netted me weekly chiropractor visits, probably for the rest of my life.