| justinian said: Raw power was NOT the deciding factor for 3rd party developers with the N64. The architecture was stupidly design meaning developers had far more work to do. The system utilizes cartridges, an aspect that would come under scrutiny and also lost Nintendo a good chunk of their third party developers. This is due mainly in fact to the amount of memory a CD can hold versus a cartridge (700 MB vs 32 MB), the fact that games could be spread across numerous discs (since they could be swapped without damaging them) and the fact that cartridges cost more than CDs |
You may be right and I never said anything against it. I just said that power was and will ever be a driver in the videogaming market. I know it's not the only one. Price is another one for sure and there may be 1 or 2 more. And even if power is the most important of them all, it may very well not be the deciding factor in a certain case. The 5th generation was very balanced in terms of power and thus the war was decided in other fields, so your assessment is probably right.
Prediction made in 14/01/2014 for 31/12/2020: PS4: 100M XOne: 70M WiiU: 25M
Prediction made in 01/04/2016 for 31/12/2020: PS4: 100M XOne: 50M WiiU: 18M
Prediction made in 15/04/2017 for 31/12/2020: PS4: 90M XOne: 40M WiiU: 15M Switch: 20M
Prediction made in 24/03/2018 for 31/12/2020: PS4: 110M XOne: 50M WiiU: 14M Switch: 65M







