Zod95 said:
Way more powerful? How do you support that statment? And how does a way less powerful console get titles with unmatchable graphics? As far as I know, GT4 has better graphics than any Game Cube game. And between N64 and PS1 I don't believe there was that much big of a difference, at least not as much as the 8000% more capacity the PS1's media format had over the N64's. I still don't know which one was more powerful or if any eventual difference was even significant, let alone "way more..." as you say.
But I do remember that once Mega Drive came out it started to sell 3 times more than the almighty NES. And that every time a new powerful console comes it starts selling very well. Even in this 7th gen, the surprisingly viral Motion wasn't as strong as the core capabilities that made the HD consoles to sell way more than the Wii. Power is definitely a driver, and it will ever be. Wii U is 7th gen and it is its major sin. The gamepad won't save the console. First party games won't save the console. Third party games won't save the console. Power is what's lacking. |
Raw power was NOT the deciding factor for 3rd party developers with the N64. The architecture was stupidly design meaning developers had far more work to do.
The system utilizes cartridges, an aspect that would come under scrutiny and also lost Nintendo a good chunk of their third party developers. This is due mainly in fact to the amount of memory a CD can hold versus a cartridge (700 MB vs 32 MB), the fact that games could be spread across numerous discs (since they could be swapped without damaging them) and the fact that cartridges cost more than CDs







