dont you guys realise that textures on a DS game are soooooooo low res that something that might be say 100kb on a wii game would translate to a few kb on a DS game, storage would not be a problem when your dealing with extremely low res content! Also characters can get away with alot of flat colours which would make your textures so tiny in size that 200+ mb is all you need. And dont forget that the DS isnt exactly pumping out some awesome crisp surround sound song that you might hear on the wii, the music files will also be maybe 100kb or less due to the massive amounts of compression. So you prolly wont have the content of SSBB but you could fit so much more on that little cart then all you guys seem to think
Keep it real guys, dont hate mario, hate the player
Currently playing:
Geometry Wars galaxies, Animal Crossing wild world, Pangya swing with style, SSX Blur







