Nirvana_Nut85 said: You make good points in regards to the FFX sales, I was just expecting much better 1st week figures, even if the Vita does have a smaller install base. Considering FFX is more of a legacy title, it is sort of expected to do better than the previous remakes, hence why I would consider it more of a failure if it only sold on par with the previous entries. As for MCV, I believe that is the UK, which only say an increase of several thousand units per week with the PS4 release. Again, it's a boost but not an impressive one in my opinion. P.S I'm not a huge Keza fan but I have to admit that was a well written/insight article (then again, it could just be that I have my fanboy glasses on!) |
Why would you expect FFX to do any better then FF 4-6 for GBA? Both FFX and FF4-6 released about 10 years after the game released on consoles, and both games see minor changes to the handheld port. Plus with only 7 million Vita's compred to 70 million GBA's (at the time FF's launched), that's pretty damn good that FFX is managing to outsell those previous iterations.
I dunno if WiiU is still selling at a loss. They said the 8GB $299 version was sold at a loss at launch, but that loss becomes a profit after 2 games are sold. WiiU is still $299 (but with a 32GB Flash drive), production costs must have gone down.
With Vita, even if it's being sold at a loss, Sony won't discontinue it early. If Sony discontinues early, they may as well drop out of the handheld market, and I know Sony doesn't want that (but they could make pretty awesome SmartPhones). Sega was going through a tougher time with the Saturn, so long as Vita's sell, Sony will keep supporting it, even if it's only to give them a better chance come 9th gen hand helds.
As for the WiiU article, I think it made some good points. Nintendo profited 18 billion last gen, where Sony only made 2 billion, and MS 3 billion. Sega never had that kind of success, they only really had 1 semi-successful gen. Plus there is a convoluted story as to why they went bankrupt, the big reason was the Sega Saturn (developed by Sega Japan, in secret, without letting Sega NA know, and launching it very very poorly and suddenly).
Nintendo isn't going anywhere, not with 3DS looking to sell 80+ million units lifetime, and not after Wii + DS sold 250 million units combined in 7 years.
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