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Nirvana_Nut85 said:

You make good points in regards to the FFX sales, I was just expecting much better 1st week figures, even if the Vita does have a smaller install base. Considering FFX is more of a legacy title, it is sort of expected to do better than the previous remakes, hence why I would consider it more of a failure if it only sold on par with the previous entries. 

As for MCV, I believe that is the UK, which only say an increase of several thousand units per week with the PS4 release. Again, it's a boost but not an impressive one in my opinion.

Wii U is still being sold as a loss and the software is clearly not making up the difference as per the financial loss that Nintendo is estimating for it's fiscal year. I'm sure Uncharted itself made a profit for the developer and yes 1 million is reasonable for protable sales, my only question is that is the Vita still being sold at a loss itself and are software sales significant enough overall in order to turn a profit itself for Sony vs what the are losing. 

Your estimates are fair on the Wii U, 6 million would be a stretch but it they managed another 5 million (we'll have to see if MK/SB are still relevant to the average consumer), that would at least create a comfortable enough install base to start driving decent enough sales that some 3rd parties may decide to start releasing the odd title here and there. I'm not necessarily down about articles/ threads etc. I'm more annoyed if anything. Therefore these recent Sony threads I've created (GT6 fail/PSV)are more along the lines of trying to annoy certain people back (the Nintendo doom and gloomers). The funny thing is, they swarm like flies on shit when it comes to the Nintendo one's but are nowhere to be found when there is a negative Sony thread.

P.S I'm not a huge Keza fan but I have to admit that was a well written/insight article (then again, it could just be that I have my fanboy glasses on!)

Why would you expect FFX to do any better then FF 4-6 for GBA? Both FFX and FF4-6 released about 10 years after the game released on consoles, and both games see minor changes to the handheld port. Plus with only 7 million Vita's compred to 70 million GBA's (at the time FF's launched), that's pretty damn good that FFX is managing to outsell those previous iterations.

I dunno if WiiU is still selling at a loss. They said the 8GB $299 version was sold at a loss at launch, but that loss becomes a profit after 2 games are sold. WiiU is still $299 (but with a 32GB Flash drive), production costs must have gone down.

With Vita, even if it's being sold at a loss, Sony won't discontinue it early. If Sony discontinues early, they may as well drop out of the handheld market, and I know Sony doesn't want that (but they could make pretty awesome SmartPhones). Sega was going through a tougher time with the Saturn, so long as Vita's sell, Sony will keep supporting it, even if it's only to give them a better chance come 9th gen hand helds.

As for the WiiU article, I think it made some good points. Nintendo profited 18 billion last gen, where Sony only made 2 billion, and MS 3 billion. Sega never had that kind of success, they only really had 1 semi-successful gen. Plus there is a convoluted story as to why they went bankrupt, the big reason was the Sega Saturn (developed by Sega Japan, in secret, without letting Sega NA know, and launching it very very poorly and suddenly).

Nintendo isn't going anywhere, not with 3DS looking to sell 80+ million units lifetime, and not after Wii + DS sold 250 million units combined in 7 years.



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