Nirvana_Nut85 said:
It's not even that there were ridiculous articles made, it's the fact that people were actually agreeing with the nonesense. Uncharted probably increased sales as the game is stellar but as for profits that depends. Sony usually sells their hardware at a loss. Nintendo followed trend this generation as well. Now, I realize the profit margin and cost of console vs handheld is different but if the Wii U will it's 5.5 million sold and 19.54 mill units of software is not enough to make a profit to cover the cost of those losses, than is Vita's 7.3 million with it's 19.53 million units able to? I guess without the act numbers for hardware vs Sony's profit margin on handheld games we'll never know. |
You wrote "I do not see how FFX will sell on par or better with a smaller userbase of 25%" Anyway, you get what I mean though. 1 million for a Final Fantasy remake on a handheld is actually pretty good. Below are the numbers all previous FF remakes have done in the past
1.19 million - FF I & II (GBA)
1.17 million - FF IV (DS)
1.11 million - FF Tactics (PSP)
0.61 million - FF IV (GBA)
0.57 million - FF I (PSP)
0.50 million - FF IV (PSP)
0.47 million - FF II (PSP)
In 5/7 of these cases the game also sold more units in USA alone.
Also in Japan the best 3 selling FF remakes are
FFIII - 1.07 million
FFIV - 0.62 million
FFT - 0.30 million
So to sell over 0.5 million is good for an FF game. Even if the game sold only 0.1 million outside of Japan, the game still generates a profit to sell.
As for the PSV/PS4 bundle, what countries does MCV track? outside of Japan Vita's numbers weren't that low, and regardless. A 68% boost is still a 68% boost. As for the WiiU, November is always a much bigger month then October, and it did have Super Mario 3D World which did a world of good for Nintendo.
For Uncharted, I'm pretty sure the Vita & WiiU are sold at a profit now, and I doubt Uncharted for Vita was sold at a loss. 1 million is not bad for a handheld game.
As for the future, I don't think Sony will discontinue the Vita, not for a few years. As for the WiiU, it could top Gamecube sales, but only because a consoles lifetime now is longer. Gamecube sold about 6 million during its 3rd fiscal year, I don't think WiiU will see those numbers. WiiU sales have already crashed, and are only doing 10% better then in 2013 (53k for this week, 48 k for the same week last year). Overall I do expect a good boost from Mario Kart and Smash Bros, but 6 million would mean a 100% growth (sold 3 million last year) and the most I see is a 33-66% growth (4-5 million).
However, since peoples comments on WiiU have brought you down, here is an article to cheer you up. http://ca.ign.com/articles/2014/01/17/does-it-really-matter-if-the-wii-u-fails
Two points I want to mention with this article. 1. Wii & DS generated such a large profit, Nintendo could continue developing and selling consoles at a loss for 20-30 years without issue. They have 10 billion in the bank.... 2. Gamecube & N64 were lolw volume consoles, but weren't the games still awesome? Unlike Sony and the Vita, Nintendo supports all their consoles well, even if sales are meh.
What is with all the hate? Don't read GamrReview Articles. Contact me to ADD games to the Database
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