By using this site, you agree to our Privacy Policy and our Terms of Use. Close
forethought14 said:
SvennoJ said:

No, actually it will look a little bit more blurry on a 1080p screen then on a 720p screen. Upscaling from 720p to 1080p every pixel needs to cover 1.5 pixels on the target display. You can either do it by resampling, which will soften the image, or by duplicating every other pixel, which will highlight aliasing and give an uneven picture.
It would be nice if there actually was an option to play with black borders, native 720p on a 1080p screen.

Some TVs have a "full pixel" option which will run anything in its native resolution (well my TV does). While it's nice to see everything look nice and sharp, it's kinda strange with so much empty space on the TV screens. It's hard to play Wii games in native 480p without upscaling. 

Ah, my tv only offers full pixel with 1080p content. It also upscales lower res content beyond 1.5x magnification, as in it introduces over scan. The Wii had some huge pixels on that screen, while Wii games on WiiU have small black bars in full pixel (1080p) mode. Maybe the WiiU doubles the Wii 480p to 960p, looks about the same as choosing doubling for DVD resolution on PS3.

Best solution, get a 4K screen :) Triple every 720p pixel or double every 1080p pixel to get a perfect match for both.
(However you would need a 8K screen to also get 480p at a whole number, 9 x 480p = 4320p)
It doesn't help developers are introducing 900p this gen, bye bye native resolution display.