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orniletter said:
vivster said:
 

I don't even know how you could interpret what I just said in that way.

I'm just saying that consoles should at least try to match the power of a pc more closely and that people should be more objective when it comes to simple stuff like pixel count. They shouldn't pretend that games are "amazing enough" if they clearly haven't reached their full potential and don't need more power or even that there wouldn't be a difference.


I sense a tiny bit of double standard here, my friend.

Sorry my fellow Vita owners.

Answer me this Vivstar: Were you able to enjoy Gravity Rush, Soul Sacrifice, and Uncharted: GA visuals on the Vita ?

They all run at sub native resolution ( 720x408, ~ 56% of the native resolution)

In fact I was not. And I would easily shell out another 300€ for an updated Vita without jaggies.

I was also shocked when I looked at the resolution of the 3DS. I still feel bad for Link who as to endure this kind of treatment.



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