Kyuu said:
About genre, I explained it using GT as a Racing game example. If the game you're making is unique, popular and well advertised, genre's common laws wont necessarily apply. Final Fantasy is another good example! JRPG is a weak genre but that didn't stop the franchise from selling despite the decline in quality and the overwhelming negativity after FF12. Nintendo is a huge name, the genre wont kill them, rather I believe they will revitalize it. I reitirate though, I don't believe this works but "on paper" it could. I wouldn't be surprised if someone believes it does work. |
But what about the smaller franchises Nintendo has? Would they sell better on PS/XB? Probably not. Most likely only the big games would get noticed and sell, thus decreasing Nintendo's profits from their smaller games. That coupled with higher dev costs and the cost of porting the game to the second console wouldn't surely mean less profits for Nintendo.
I'm on Twitter @DanneSandin!
Furthermore, I think VGChartz should add a "Like"-button.







