Nirvana_Nut85 said:
According to alot of analysts and "apparent" experts on this site ( I say that with a heavy amount of sarcasm) Wii U will be discontinued by 2015! Therefore the same logic can obviously be applied to VIta. Development costs argument is not flawed if the software has difficulty reaching 1 million units. Killzone has several hundred thousand at this point in sales. Do you believe it has turned a profit? Also the Vita needs strong software sales in order to make it profitable, which is hasn't. Their losses are more than likely continuing to produce each console due to this. Uncharted is Sony's (correct me if I'm wrong) 2nd biggest selling franchise when you factor in sales per game and that only managed 1 million while being heavily bundled after. Gran Turismo would sell decently but with the amout of time polyphony takes to develop a game, would the sales be enough to give them a decent profit margin? |
I have not heard of a single analyst claiming WiiU will be discontinued in 2015, never mind "a lot." Could you please show me a link to an article where you read this because if you want to apply this logic to Vita I would like to see something.
The number of Vita's in North America is only 25% less then the number of Vita's in Japan, where PSP was about 1:1 in both territories. It's very possible that FFX will sell on par, or better, in NA as it would in Japan. Add in Europe and it's pretty much guarenteed that FFX will sell more units and push more consoles outside of Japan then inside of it.
Killzone was a FPS on a handheld. Traditionally FPS's don't sell well on handhelds, and Sony knew they were taking a loss when they prodiced this game. God of War, Uncharted GA 2, and Gran Turismo on the other hand will not be sold at a loss, even if released in 2015.
As for Uncharted: Golden Abyss, it wasn't even developed by Naughty Dog, it was developed by Bend Studio, and it was their best selling game ever (sold 33% more then their next best selling game - Syphon Filter: The Omega Stream). How did this not turn a record profit for the studio? It's very likely that they will make another PSV exclusive.
I think the Vita would surprise everyone if it sold under 12 million lifetime. You don't think Sony will push the system, even after it's been replaced, like they have for all their other consoles? Then why did they make a new marketing campaign last fall and bundle the Vita with the PS4 (which I read boosted sales a good margin).?
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