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Gaming - XCom tips, please - View Post

It's the uplinks I'm having trouble with. Their cost (and those of satellites) jump too high for me to keep up, especially since I need to ramp up my engineer count and power levels too: even when I link the uplinks together, and ignore Nexuses in the early game, I can only pop out about six satellites by the end of month three, by which time I have at least three panicking members and only enough satellites to calm one or two of them.