SubiyaCryolite said:
Oh please, cartoony games have simple stages and geometry. Very few characters on screen at a given time and limited geometrical scope (i.e open world, or large open stages rather than a linear path). Anyone who knows about streaming, culling and the shaders needed to simulate real graphics (bump, gloss, ambient occulssion, complex shadows, multi texturing, anistrophic filtering, geometric instancing for grass/trees, motion blur, tesselation, complex particles etc etc) will tell you this has a huge toll on graphics. Its what makes PC games run at 90fps on low and 30 fps on ultra high. If not project CARS should be 1080p60 like mario cart right? Whats stopping project cars from being 1080p60 like Mario Kart then? What stopped Assassin Creed IV, Mass Effect 3 and Darksiders from being 1080p. I really want to hear your answer |
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