Nirvana_Nut85 said:
There is a difference between releasing a title late into a consoles life when there is an 80 mill plus userbase that will result in several million sales that will result in profit vs a dying handheld that is not a sigificant part of their business. They are not going to throw away money. Only 2 FF's have sold more in N.A than JAP. The odds do not favour FFXHD making a significant impact. I don't disagree with those games moving systems in Japan. I just do not believe it will be in a significant enough way and at most wee will see 1.5 million sold in Jap Dec13- Dec 14 while E.U and N.A become almost non existant which will lead to Sony stopping production by late 2015 allowing for the possibility of sales being less than gamegear. |
With that logic WiiU would be dead by 2015 as well. Both the Vita and WiiU opened to great sales in their debut month/month, but then sudddenly fell. Vita grew from 2012-2013, end of story.
Your numbers give a bias to 2012 because you include PSV's launch (in 2011), and omit FFX week in 2013.
Only 2 FF's have sold more in NA over Japan? 4 of the 7 localized Final Fantasy's for PSP did better in NA then Japan (Crisis Core, FF1, FFII, and FF Tactics). Don't kid yourself.
You're arguement is extremely bias and heavily relies on Vita droping in Japan despite trends showing that Vita has sold more month over month for every month in 2012 (except June and September because Persona and Ys release in 2012 during those months).
Even without a major release from Sony, Vita will outsell the Game Gear, no problem. However it's very likely that Sony will release a God of War, Gran Turismo or a second Uncharted and that will guarentee it. You're arguement of development costs is also flawed because like Killzone, God of War can use the PS3 engine, and same for Uncharted and Gran Turismo. Development costs are low to make Vita games off existing engines.
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