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BraveNewWorld said:
vivster said:
 

Nintendo is not Sega. It has enough original IPs to carry the business whereas Sega has nothing. Sega was an incompetent company when it was having hardware as well.

Those Studios you mentioned wouldn't have to "expand" if they built their games on other consoles from the start. Nintendo's money is not special. They will get that from other companies as well.

And that whole bullcrap about "Nintendo games are tailored to special hardware". No it is not. It's just hardware. Stop pretending Nintendo's hardware is made of fairy dust. I have yet to see a Nintendo exclusive that wouldn't be as enjoyable on different hardware.


Nintendo has to start somewhere. They can't just snap their fingers and have the ability to create for a plethora of new hardware and operating systems. Nintendo employs over 5,000 people to manage two systems. Even more employees would be needed to keep titles coming at a sufficent rate on numerous different platforms. The 5,000 current employees would have to learn new systems. Porting is not as simple as copy and pasting.

This isn't about a Nintendo title being enjoyable on another system, it's about it being financially beneficial for Nintendo to do so, and it wouldn't be. Investors would leave and stocks would plummet. Money would be burned expanding as needed. Less money would be made because games would be coming out more slowly.

This thread isn't about Nintendo jumping ship from one day to another it's about feasibility.

You say it's hard to switch from exclusivity to multiplatform? I guess the people at Ubi and EA are working with magical elves to bring all their titles to multiple platforms. Yes they have about double the employees to realize bigger projects but do you know where they get the money to employ more people? Correct, from realeasing games on multiple platforms to reach a bigger audience and at the same time not losing money on hardware nobody buys.

It's not like Nintendo would be on its own to learn new systems. There are hoards of people at MS and Sony that support developers to make games on their platform. To say it would be too hard for Nintendo and Nintendo-exclusive publishers to port their games on other platforms is simply false. Even indies are doing it.  As pure software publishers they wouldn't have the pressure of short release cycles because they wouldn't have to carry hardware sales on their own.

What keeps Nintendo is just their pride and not realizing on how much money they are sitting with all these great IPs. You have no idea to which heights their stocks would rise if they announced their IPs to come to multiple platforms.



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