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I stopped reading after this:

''But then around the time of 2010, something happened.. Nintendo seemed to stop stretching the boundaries with new types of games for new gamers. They drastically slowed the creation of those arcade/retro style games that people loved, and the few they DID still make (Wii Music), were half-assed efforts. Overly complex and story driven games like Metroid Other M were released (the type of game you'd expect to see on PS3 or Xbox 360).''


So their console should not have got a game like Metroid Other M?
There should have only been family games and stuff like that on that console?

And then came this:

''The Wii started to recieve more "hardcore" type games with overly complex control schemes, simple gameplay, and cut-scenes and tutorials out the wazoo..''

What?
How do hardcore type games and simple gameplay go together?
How do overly complex control schemes and simple gameplay go together?


What a nonsense



''Hadouken!''