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superchunk said:
Soundwave said:


What if it means no big hardware fee at all? You pay say maybe even $30-$50 for a Nintendo controller and receiver, take that home and can start streaming a library of Nintendo games straight away with an internet connection perhaps?

That's just an example, but today something like that is (technically) possible. 

Fullly online is still now mass market feasible. Especially considering online/networking is not Nintendo strong competency.

I've heard different things about this. Nintendo could hire another company to handle the infastructure side. 

The other thing I was thinking the other day is maybe Valve is simply smarter than all the console manufactures. Look at their setup -- they're now up to 70+ million active users and that's a service that isn't reliant or tied to any one specific piece of hardware. 

In a lot of ways consoles are for suckers ... I mean even if you do everything right, after 5-6 years you basically have to start again at ground 0 and then work your ass off to build the userbase again from scratch. In many cases you have to suffer hardware losses to boot. Valve is just sitting there adding to their consumer base every day without having to sweat any of that. 

I think Nintendo is starting to feel like all that monumental effort is simply not worth it anymore.