Dream_While_Awake said:
1) The issue is that their "big" games like Metroid aren't mainstream enough. It isn't the fact that it costs more money but that it doesn't sell enough. If it was big budget and still sold well, it wouldn't matter. (Like Zelda) 2) So a normal 5 year cycle? No offense to you because you seem nice but what's the point of the thread then? Your points seem to go along with what Nintendo is already doing. You're just agreeing with them. (Sorry) |
1) What I'm referring to is, for the most part, make the fanbase happy. Zelda and Metroid fans have really high standards, they would never be satisifed with a small short game, and if you lose your core fanbase, you are basically done
2) It is a possibilty, although I personally don't expect a single game coming from Nintendo during most of 2017. I say 2017 because Nintendo usually likes to push things a lot, but holiday 2016 or early 2017 makes more sense.
Not really with the Wii U in particular. Securing Bayonetta 2 was a mistake (financially), "X", while it looks amazing, seems like a very expensive game to make and it probably won't make much profit (if at all), too long periods of development. I do belive they are starting to get things a little bit right, 2014 has plenty of what it looks like "small" games: DKC: TF, Yoshi's Yarn, SMT x FE, etc, and I belive they will continue this trend. And the big games I'm talking about that should release this year are MK 8 and Smash (hopefully). Doctor Luigi and NES Remix are relatively good starts. Even though is early to tell, I think they are doing the correct thing this year and they should do the same for 2015 and 2016.
Nintendo and PC gamer








