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Dream_While_Awake said:
osed125 said:

I think you missed the point. I'm not saying Nintendo should stop making big games, just make 1 or 2 of those games a year. Release 1 at middle of the year and the other during the holidays. The other gaps should be filled with "small" low risks games. 

Nintendo just simple doesn't have the manpower (or at least not yet) to make a ton of big games a year. This, I believe, is one of the reasons why Wii, DS and 3DS have been successful for them.

Low risk would be fine I guess. Almost all of Nintendo's games sell enough to make a profit anyway so that wouldn't change too much. I thought by "small" you meant 2D Platformers and puzzles all year...

1) you just mean Zelda, Metroid, X, a potential Star Fox and so on. 2 games like that a year is what we'd normally get anyway correct? 

2) I still don't think a 2016 release for the next console would be wise. If you just mean kill the Wii U and not release a successor, that'd be even worse.

1) Usually yes, but I think with the Wii U, Nintendo kinda like wanted to mostly make big games and is biting them in the ass, that as well as using the excuse of having problems with HD development.

2) And to clarify, Nintendo won't just kill the Wii U and leave it like that. Nintendo could reveal their next console at E3 2016 to release it early 2017. Or push the Wii U a little bit more and announce their next console at E3 2017 to release it during the holidays of 2017.



Nintendo and PC gamer