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As an existing PSV owner prior to the PS4 launch, I'm going to have to say that there really wasn't, nor is there really any compelling current reason for PS4 owners to spend an extra $200 + memory cards, etc. unless there were already PSV games that they wanted to play (PSN + does give free access to some of the best PSV titles currently).

About the only reason for owning both currently is PS4 Remote Play, which totally works and is pretty cool (I'm going to give it a run through this weekend when I'm away from my PS4), but is not really going to sell PSVs in any significant numbers. If it is, either PS4 owners are "biding their time" or the effect has been fairly insignificant.

Playstation Now would be a more compelling reason once the service is up, but even then we'd have to see the subscription rates before even making any sort of guess as to who would subscribe with an eye on being able to play the games available via cloud on a portable device. It's more compelling than playing the local content on one's PS4 remotely in my opinion, but we'll see.

At any rate, the PS4 isn't necessary for Playstation Now game streaming if it's being played on the PSV, so there really wouldn't be any strong correlation between strong PS4 sales effecting PSV sales in a significantly positive manner.

The only problem with this is that the PSV is functioning more as a peripheral/remote controller (if used for Remote Play and Playstation Now) rather than as the game platform it was designed to be. But if that's what it takes to drive hardware sales... it just won't do much to promote more game development for the platform.