| spemanig said: Let's get something completely straight. Star Fox Assault was a better game than Star Fox 64 literally in every way. A $60 Star Fox 64 rehash would never sell in todays market. Just look at Star Fox 64 3D's sales. There's not enough depth in a game like that to be worth more that $15 unless it had 80+ levels like in the NSMB series. It won't. Star Fox Assault had one of the most epic soundtracks in all of video games, and it's barely even notices. Seriously, it's on par with some of John Williams' work. |
Can't tell if serious or trolling. But regardless:
1. Not in a SINGLE person's mind, certainly not any SF fan's mind, was Assault in ANY way, let alone EVERY way, a better game than SF64. Not unless your only argument is "dem graphics", and even then, while the space levels looked good, the ground mission levels looked (and played) like charred garbage.
2. The soundtrack was the ONLY good thing about that pile-of-horseshit game, except for the first two levels which were REAL SF gameplay, and thus decent. But saying it's on par with John Williams? No................just no.
3. A new, HD honest-to-god direct sequel to SF64 on Wii U WOULD sell well? Not "system seller" well, Star Fox has never been that. But it would sell well over a million, if not a couple million. Why? Because people want it. SF64 3D didn't sell as well as OoT3D because Zelda is a lot more popular than SF, and honestly, while I'm sure it's a decent remake, there just wasn't that much TO the remake on 3DS to make it a hot seller. But a BRAND NEW game, with all new levels, all new content, gorgeous HD graphics, but in the mold and STYLE (IE just vehicular space/planet shooter levels, NO getting out of the cockpit bullshit) of SF64, absolutely would sell well if they did it properly.







