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It depends on the game. In an RPG, 90% of the fun depends on the Story and only 10% depends on gameplay for me... Without a story an RPG is just repetitive. I may favour turn based systems, but I really liked Kingdom Hearts....

I do not really like the western systems of RPGS with tons of loot. It feels so annoying when you pick up 100 weapons and none of them are better than the one you have already equipped (Borderlands)... In a JRPG, if you find a weapon in a treasure chest in a new dungeon, it is most certainly better than the one I have equipped.

Final Fantasy X had an almost perfect gameplay for me. You could exchange characters during the fight and therefore you could level your whole party at the same time.