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curl-6 said:
Michael-5 said:
curl-6 said:
Michael-5 said:

I think you give too much credit for small changes in Gameplay. Galaxy is still a 3D Mario platformer, and what is new and different in New Super Mario Bros U?

WiiU got Pikmin 3, which is a sequel to a 9 year old game. Not original, but still desired. However I do agree with Dan, Bayonetta 2 and Fire Emblem x. SMT are the only "big" new and original WiiU games for 2014. Nintendo is really rellying on Mario Kart, Smash Bros, X, and Donkey Kong.

I never clamed NSMBU or Pikmin 3 were original. They are excellent games, but hardl innovative. But dynamic gravity in Galaxy was no small change. It shifted the whole foundations of what was possible, bending genre boundaries and fundamentally changing the way the game was played.

Clearly, I'm not the only one who disagrees with you. How is running on a flat plain that different from running on small globes?

It adds a whole other dimension of spatial movement and physics to take into account, same goes for dynamically shifting gravity zones. Instead of always being pulled down and everything taking place on one axis, you have to compensate for changes in gravitational direction as you move between zones or jump around the surface of a planetoid.

It doesn't add a new dimension of spatial movement, it's still 3D....

what Nintendo game does this remind me of?.... I feel like Yoshi's Island had some sort of gravitationally altering level......

Oh Sonic the Hedgehog had spinning  chaos worlds, does that make the gameplay any different? Not in my opinion.



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