By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Michael-5 said:
curl-6 said:
Michael-5 said:

I think you give too much credit for small changes in Gameplay. Galaxy is still a 3D Mario platformer, and what is new and different in New Super Mario Bros U?

WiiU got Pikmin 3, which is a sequel to a 9 year old game. Not original, but still desired. However I do agree with Dan, Bayonetta 2 and Fire Emblem x. SMT are the only "big" new and original WiiU games for 2014. Nintendo is really rellying on Mario Kart, Smash Bros, X, and Donkey Kong.

I never clamed NSMBU or Pikmin 3 were original. They are excellent games, but hardl innovative. But dynamic gravity in Galaxy was no small change. It shifted the whole foundations of what was possible, bending genre boundaries and fundamentally changing the way the game was played.

Clearly, I'm not the only one who disagrees with you. How is running on a flat plain that different from running on small globes?

Because it completely changes how the game is played.  With the way gravity works in the game, platforming becomes a bit of a mindbending experience.  Jumping around corners or edges using gravity to slingshot you around, jumping from planetoid to planetoid, floating through space using the IR pointer to grab onto Pull Stars, running on walls or ceilings, etc.  There is just so much crazy stuff.  Galaxy is easily the most innovative platformer since Mario 64.



Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic

Now Playing
Switch - Super Mario Maker 2 (2019)
Switch - The Legend of Zelda: Link's Awakening (2019)
Switch - Bastion (2011/2018)
3DS - Star Fox 64 3D (2011)
3DS - Phoenix Wright: Ace Attorney (Trilogy) (2005/2014)
Wii U - Darksiders: Warmastered Edition (2010/2017)
Mobile - The Simpson's Tapped Out and Yugioh Duel Links
PC - Deep Rock Galactic (2020)