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snyps said:
Anybody could have picked out the nuances that peeved them and made a big deal about them.. The linker took long to load, the online was finished at the end.  The debugger was a pain.  Japanese translators.. Sounds like complaining.   Some ppl do good work with a launch kit, others blame anonymously.    


Who says they didn't do good work? But it's the tools that prevented perhaps more of a good work. And this applies to all devs if BigN ships the same software to every studio.