I've heard this with reference to Uncharted vs Tomb Raider (reboot). Since Tomb Raider TRIES to make you go on an emotional journey, it is therefore more interesting than Uncharted where you basically know what you'll get. But Uncharted was executed perfectly, Tomb Raider wasn't
In this case, the Last of Us tells a story that has been told before, but it does it so much better than anything else. The way the characters are so perfectly realised just draws you in and you really care about them throughout the story. Added to that, the gameplay feels different from any other third person shooter and on the higher difficulties the survival elements really add a lot
Yes the clickers were a bit cheap, but you need to feel scared and out of control, especially at the start. By the end, I basically felt like a death machine, which was very very appropriate. Uncharted has often been accused of having a massive disconnect between the gameplay and the story, whereas the Last of Us very cleverly draws the 2 together to massively improve the experience
But the most important thing for me was the nearly perfect ending. I haven't picked up the game since and don't think I played any other games for a few weeks after because it really effected me.







