RolStoppable said:
Fusioncode said:
RolStoppable said:
FlamingWeazel said:
Devs would jump at a chance to put games on the wii-u if it was worthwhile, the issue is it isn't and that's all nintendo's fault.
|
You mean like developers jumped at the chance to make games like Resident Evil 4 for the Wii after it tripled Capcom's expectations? At some point you need to connect the dots after noticing the inconsistencies between how third parties treat each console manufacturer.
Speaking of connecting the dots, would you be upset if I got your account permabanned?
|
So Capcom had success porting a last gen game to the Wii. A bunch of devs did that with the WiiU by porting over PS3/360 games and look how well that turned out. Aside from maybe EA, I can't imagine devs skipping on the WiiU simply because they don't like Nintendo. If they can't get a decent return on the system, why waste time and money developing for it?
|
You missed the point. FlaminWeazel asserted that developers would be all over a Nintendo console, if it was worthwhile. The complete absence of Resident Evil 4-like games on the Wii is proof to the contrary. Capcom themselves never provided a follow-up, neither did EA whose Dead Space was not much more than a modified RE4. Other companies would have had to create new IPs (so more work), but that didn't happen either.
|
Didn't the Wii get an exclusive Dead Space? Most companies still see the Nintendo as a "kiddie" company which is why thei avoid bring mature titles over to their consoles. I don't agree with that sentiment but Nintendo has done little to change their branding. They designed the Gamecube to look like a lunchbox, and seem to be marketing the WiiU exclusively to kids nowadays.