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I remember them giving more ways to stop and manipulate time as a response to people bitching about that mechanic.

And then didn't rebalance it, because of dev time, being lazy who knows. Which is dissapointing, it sounds like previously it would have provided you with ample time, while actually using the 13 days and creating more tension. Now it's sort of just there.

It still looks fun, the demo was fun, I'm still excited for it.

it's a shame though that whenever Toriyama's Teams have good ideas gameplay wise imo (X-2, XIII-2, LR), he has 18 month or shorter development cycles. It's a shame he didn't try and polish these ideas when he had like a 5 year dev cycle of the original XIII.