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Hynad said:
walsufnir said:

As a tech guy I have to say I would never have assumed that something like this would ever happen...

Only japanese support techs, bad debugger, bad os, clumsy VS integration, bad compile times... It's like it is their first console...

You don't say. It's even more baffling when even Nintendo themselves admitted that making games for their system takes more time than they expected.


"The overall software development took more time than originally anticipated just as we tried to polish the software at the completion phase of development."

Sure, if compiling and debugging takes this long!

 

I really would like to hear the people at Nintendo who make the hardware-decisions.

I mean, N64 was a good decision going with MIPS but still not easy to program for, in fact it was even very complicated to make really good looking games.

GC was also hard to master but not a PITA to program for. Wii was the same as GC so devs could use all what was there before.

And then this... I mean...  And don't get me started on 3ds' gpu... It seems like they are really chasing the most unknown hardware and say "that's exactly what we want. Let's sign the contracts immediately."