Yeah, people "prefer" to get Smash Bros. for 3DS, if they want a watered down game that honestly looks graphically worse than Brawl. And no matter what Sakurai says, I find it hard to believe the Wii U version won't have more content. By all rights, they certainly shouldn't cut/hold anything out of the Wii U version, what with it's BluRay disc capacity, just so it can be "on par" with a 3DS version that honestly/arguably shouldn't even exist.
If they had wanted to make SSB for 3DS, what they should have done was waited till after the Wii U game was made, focus ALL developmental resources/effort into the Wii U game, and then later, after it's done and released, start work on a separate, unrelated 3DS Smash game that is it's own thing. That way, the Wii U Smash would be exclusive, it would be a "bigger deal" (even though if you ask me most Smash fans are more excited for the Wii U version anyway), and they could not only reap the full sales potential from both a Wii U game, and then later a 3DS game that would still be guaranteed to sell.
I don't buy the idea that the 3DS version is going to "poach" too much of the potential sales from the Wii U game, though I certainly can see cheap and/or lazy gamers not caring about having the full blown experience and not wanting to buy a Wii U, getting the 3DS version and being happy with just that. But to me, I have a hard time imagining most Smash Bros. fans not considering the Wii U version to be what it is: The Main Version of the game, and being more enthusiastic for that. The Smash series has always been a home console franchise, just like the main Pokemon games have always been portable. I'm not personally AGAINST the idea of portable Smash, but they should not have made two versions of the same game. The Wii U game should be the only one coming out in the foreseeable future.







