False. Assets have always typically modeled higher res than required then reduced to fit hardware budgets. All next gen means is the assets don't have to be reduced as much and take up more space.
This is so laughable. The graphics chips run at higher resolution and render additional pixels automatically. Its not like the game takes 8x longer to make because there are 8x the pixels rendered.
That's like saying if you adjust the resolution on a PC game from 1280x720 to 1920x1080 they have to go back and redo the game and takes 2x as long.







