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Cheebee said:
Arkhandar said:
Cheebee said:

Hm, when did he mention that?

http://nintendoeverything.com/miyamoto-can-see-retro-developing-multiple-titles-simultaneously-studio-is-a-very-high-priority-for-new-potential-metroid/

That's relatively recent. To support that claim by Miyamoto; Retro's been hiring developers from other big studios like crazy for the past 2 years or so, they've been greatly expanding.

We’re pretty much on one major project at a time. We do a game every two years or three years. In the first year of that, we have some extra bandwidth, so sometimes… We helped out with Mario Kart 7. We helped Monster Games do the 3DS version. Sometimes we’ll have a little bit of extra bandwidth to help out other entities at Nintendo. We really feel strongly about helping out Nintendo as a whole, so if we have time, we’ll do that. Do we have the bandwidth to do two major projects at once? I don’t think so. A big project and a little project at the same time, we can do that.

Source: http://uk.ign.com/articles/2013/06/13/e3-2013-nintendo-retro-discuss-future-of-metroid

The only reason they've been hiring new folks is because a good deal of artists left Retro after the Prime series and Returns. They've only expanded by about 20 employees, which doesn0t guarantee another full team.

 Well, that's a quote from around E3, Miyamoto's statement came quite some months later.

There was no major hiring following E3. Myamotto was also talking about the big-small project thinggy.