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CheepBiscuit said:
TheLastStarFighter said:
CheepBiscuit said:
TheLastStarFighter said:
Rogerioandrade said:

You guys know that Japan is a small country with a huge problem of lack of land space, right?

Building projects in Japan must be as small and smart as possible. Not sure about what kind of infra-structure that building may have (fire security, energy and water distribution, communications structure, air/heating etc.), but Nintendo does not have as many employees as Sony or MS, so that must be enough/adequate for its needs.

lol, I had no idea Japan had a lot of people and not much land!!  I also didn't realise every building in Japan was a boring white cube.  Oh wait, they're not.  Here's the Tokyo skylineThe point is just that Nintendo headquarters is very boring, architecturally.  I'm sure it's very practical and functional, and I'm sure that's what they were going for.  It's a solid decision.  But it's still boring looking - though not ugly.

 

Sorry but their HQ is in Kyoto not Tokyo

Your point?


Do they really need to build something pretty and flashy on the outside?

or would they be better at building something that can hold many employees and  can withstand earthquakes and many hazards for years to come?

what's the point of having an interestingly shaped building if it's going to fall over at the first quake?

and remember this is Nintendo we're talking about, one of the most conservative company in the world.

That still doesn't have anything with the topic.  Roger said in Japan everything must be small and practical. I was pointing out that many buildings in Japan are neither.  I'm sure it's a sound practical financial decision to build the building as they did.

Oh, and interesting buildings can be just as earthquake-resistant as Borg structures.