Purple said:
This is the most cherry picked data I've seen in a while. 1) Wii U has been out for about 12 months longer than the other platforms. The games have had way more time to sell including two christmas periods. 2) Nintendo have released far more games for Wii U than those publishers have for other consoles. 3) You're counting bundled games in that list, which makes no sense whatsoever. That's money Nintendo is losing. 4) Being multiplatform allows publishers to release their games on more systems than just what you've shown there. |
1) Activision, Ubisoft, and Electronic Arts had the exact same time to sell their games on those 3 platforms.
2) If those publishers had released more games for Wii U then they might have had more sales.
3) Being a console manufacturer gives Nintendo options that other publishers do not have (which, by the way, is the main subject of this thread). I don't know if they are really losing money on those bundles, but they might consider it a marketing expense.
4) Yes, they can publish their games on other platforms but that implies extra development costs, more complex inventory management, and not being able to fine tune the game to get all the possible performance from a very specific hardware.
By the way, I didn't post those numbers to someway "prove" that Nintendo is winning the next gen race. It isn't. I just wanted to point out that Nintendo's peculiar stategy of being game publisher which manufactures its own consoles does have its benefits.







