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Its interesting how people continue to suggest that Nintendo will/should get rid of the gamepad on the wiiU but what people don't understand is that the gamepad provides a baseline for all games that gets developed on the wiiU.

For example, if a developer wants to make a game for the wiiU, he will have the option of integrating the gamepad into his/her game in some way knowing full well that if he integrates his game with the gamepad, EVERYONE will be able to get that experience vs if Nintendo made the gamepad optional, he wouldn't know how many people will even have a gamepad and in tern wouldn't bother cause its increased development costs for potential little gain and potential compatibility issues...

Its almost like that lack of a dual circle pad case for the 3ds and people kept on saying Nintendo is gonna release a revised 3ds with a second analog but they didn't because the games that would use dual circle pads would make the single circle pad 3ds completely useless and incompatible



                  

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