Amazing figures! Makes me wonder how many systems Sony have alocated to the Japanese launch. Either we will see extreme shortages in January and early February in other territories to build up inventory for the Japanese launch, or we'll see it launch in Japan with quite low numbers because of supply issues, maybe as low as 300 000.
Either way, Sony is well on their way of reaching their target of 5 million systems for this fiscal year (ending March 31). If they have enough production capacity this early on, it's heading for at least 6 million systems by the end of Q1.
I still don't think it will overtake WiiU Before the end of the first quarter, but chances are getting better for that to happen as early as May, which is a lot faster than I anticipated last week.
I still have it up for 620 000-800 000 systems in January, with another 700 000-900 000 in February thanks to the release in Japan, and then a dramatic drop in March to 500 000-600 000 systems. All in all 1,82-2,3 million systems in Q1. Meaning it will pass 6 million, maybe even reach 6,5 million. The question is, can Sony produce that many systems? Can they on such a short notice increase their production with 20-25 % to meet demand?







