superchunk said:
Be realistic. Any junk electronics can sell at $100, especially something with a premium name like Nintendo. But software sells hardware. SMB3DWorld was a great start to that high level name software Wii U needs. SSB and MK are the next. One Spring and one in Fall along with a bunch of other exclusives. 220k in November with one game that at first had horrible buzz (before anyone played it) and two big time launches from competitors... that's actually pretty good I think. Notice Wii U picked up in Japan when they got to see the PS4 launch elsewhere and realize Wii U is the only one offering any real content right now or for forseeable future. With the right bundles (read mario bundle) Wii U has been selling really well. THat will be primary bundle for 2014 and it will sell well with retialers putting it out on shelves in moderate levels. Wii U should easily do 5m to 8m this year. |
The WiiU isn't at $100 though is it? And if I recalled correctly wasn't Gamecube $99 as soon as 2003? All the while before its price cut, it was trending above WiiU sales. What does that tell you?
I don't consider 220k good no, I think it's disasterous. 360 did 166k in October on the back of nothing! This is what WiiU should be doing on a down summer month, not November with BF and Super Mario and mass advertising. For it to do 5 - 8m like you expect, you're expecting 200k a month average Jan - Oct in US. How is it going to do that with no Mario releasing every month, no black friday, no holiday sales?
The Wiiu seemingly picked up in Japan because it's the holidays and it's the only console on the market ... that won't be the case any logner, so what's your point?
It's just a struggle for me to understand how WiiU is going to achieve its holiday sales throughout the year every month tbh. But we shall see.
As to the bolded. Heard exactly the same, if not more, all last year.







