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Slimebeast said:

So it's not a complement to Direct X? It's either or? (just like it is with that other API that's been around forever and which Sony uses, forgot the name).

Can you elaborate on your last sentence? What happens if Nvidia decides to support Mantle?

It is a API to replace the Direct3D... not all the DirectX... so you need to use DirectX in the games for Windows but the graphic part instead to use Direct3D you will use Mantle.

But Mantle is just supported by AMD GCN GPUs (HD 7000, HD 8000 and the new Rx cards)... so developers will create the game in most cases using Direct3D and after that make a optimization patch using Mantle for these GCN GPUs.

Mantle is open so nVidia can implement the support for their GPUs but it won't happen... nVidia already have a API extension like Mantle for OpenGL... some games uses it already.