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xJbownagex said:
theRepublic said:
xJbownagex said:

[...]it was too linear for a "true 3D mario"[...]

I don't understand how this can be a complaint of Galaxy 2, but not Galaxy 1.  Galaxy 1 was a 3D Mario game designed to be as much like the 2D games as possible.  It was all about getting from point A to point B.  Very little exploration involved.

It was more linear than other 3D titles, but it wasn't "linear."

There were plenty of levels in Galaxy that required you to explore, whether it be looking for launch star shards, silver stars, to find a secret star, etc. In Galaxy 2, the levels are pretty much all linear and more in the style of "Point A to Point B"

Compared to Super Mario 64 or Sunshine, Galaxy is very linear.  It plays much more like Super Mario World 3.  Most levels you just need to get to the end.  A few levels require a little exploration or problem solving, but the vast majority do not.



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