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J_Allard said:
Raising the AI difficulty in these games only makes them drive faster. It doesn't alleviate the main issue, which is that they are programmed to stick to shitty racing lines no matter what. It's one thing that non sim racers have over these games.. the AI are much less predictable.

http://www.youtube.com/watch?v=Qgsdb5wYMw8

Put that in GT6 on the highest difficulty setting and the exact same thing happens.

Behold the power of the cloud and next gen racing.
http://www.youtube.com/watch?v=I5Ry4a_w2cI

Anyway there is online if you want unpredictable (bad) driving. The AI is made to simulate actual professional racing, not destruction derby or dealing with parked cars. (That's not even GT6 AI btw, I tried to hold them off to re-arange traffic for the win from 3rd in a tournament trophy, they do find their way around you) They sure don't give up easy in IA events, big step up from GT5. I've only seen the AI spin out on it's own once, but they have plenty different driving lines and will stick like glue and pass you when they have a chance.