kabamarutr said:
Not entirely true. Bioshock Infinite is several months old. "Brothers" even less so. Considering losses and profits: If a dev spends a X amount of money to develop Bioshock and instead of 60$ retail gets a fraction of a 50$ yearly subscription, then we can consider that he has loss. If he then spends Y< |
Hence the word, "typically." That shouldn't be confused with words like... "always."
Also, neither of those games are mega hits. Bioshock Infinite has been selling pretty cheap on the digital market and it didn't see a significant holiday boost. Simply put, they wouldn't be on PS+ if they were selling better.
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