NYCrysis said:
Actually there is it's called indie games and sony is pumping out some awesome looking ones at that for the ps4!! |
Some of the best indies can fit in that category, but it's a minority. I guess what Tornado meant was that also the big industry will have to adopt more the model of dev prices not excessive and under control to be able to offer a wide mid priced range on a regular basis, not just to satisfy emerging markets, but also because the "triple A" model costs is sustainable only for a minority of titles. Indies can fill the gap very often, but for their nature not completely and not on a regular basis, a true indie is ready when it wants and/or when it can. This "missing link" should ideally unite the pros of indies and organized big publishers and devs without the worst cons of triple A, skyrocketing costs and rapacious attitude towards users.
Anyway, incentive programs for indies can help a lot, and like in the past, many of the nimblest outsiders will be former indies that grew up, but this doesn't change the fact that triple A model spreading beyond where it's justifiable is putting the industry in danger, a big crash would shrink the overall market and growing indies would take years to fill the void. It would surely be refreshing, but I fear existing console manufacturers would suffer badly (royalties are a big part of console producers revenue and even bigger of their profits).







