mibuokami said:
JWeinCom said:
Eh... every game is promoted by its publisher, but there are different degrees of that. For example, Call of Duty: Ghosts had tens of millions of dollars put into its marketing campaign. Obviously it was more hyped by its publisher than a game like Inversion.
As for Knack, it had a pretty decent amount of hype. It was, I believe, the first game showed off for the PS4. Mark Cenry did a lot of interviews about it. Being in every demo unit is a sort of hype (although Sony had little choice on that one as they couldn't put Killzone on the demo units). It certainly had more hype and promotion than something like Puppeteer or Tearwaway.
At any rate, Knack's sales are decent for what it is. It's sales are along the lines of other similarly promoted launch titles like Zombi U or so, and it has a decent shot of reaching 1 million if the PS4 maintains momentum. Nothing wrong with its sales, but the comparison to Super Mario 3D World was stupid from the beginning.
|
It's doing better than it should due to being a launch title. The combination of a genre that is no longer relevant (Mascot platforming), being a mediocre game to begin with and being a non-graphical showcase pretty much make this game a dud out of the water.
It was used by Sony as promotional material because it was one of the 2 retail exclusive they had to showcase after Drive Club got canned for not being ready.
For hype to exist and not be just a dictionary definition, the promotional material has to generate positive word of mouth and press coverage.
It got neither and even previews which generally puts on the kid glove like IGN was running story that at best paints a neutral picture. The finishing blow was Cerney's own admission that the genre is no longer relevant and the game was second tier. The creator of the game was literally saying to the specialist press that he had low expectation and thinks most people who buys this game will do so as an afterthought after getting Killzone / CoD / BF4 / AC4.
This game will only reach 1 million if it becomes a bundle bait. It will be the first retail game to go to PS+ and will be forgotten within a year.
|
I'm really not sure why people are spending so much time arguing whether the game was hyped or had hype or whatever. If it makes you happy we can just say "the game was promoted relatively strongly by Sony" and be done with.
And yeah, it will be forgotten within a year. That is the fate of most launch games.