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SubiyaCryolite said:
bigtakilla said:
SubiyaCryolite said:
bigtakilla said:

Fast Racing Neo would disagree with you on the Wii U's ability of running games with 4k textures.


4K resolution, not 4K textures. The PS4 does Trine 2 at 4096 x 2960 at 30fps, 1920 x 1080 at 60fps. Wii U does Trine 2 at 30fps and in 720p like the 8-9 year old 7th gen systems and Im suppossed to be impressed? Seriously?

The games the Wii U runs at 1080p right now can run at 1080p on the PS3 and 360 as well. Case in point, Rayman Legends is 1080p60 on all 3 systems. Though if were still exclusive Nintendo fans would use that as "proof" its more powerful.

And while were on the subject of 4K textures, thats possible because of the extra RAM. A 360 with 1GB of RAM would support 4K textures as well. The reason I keep saying 360 + 512MB RAM is to highlight the fairly insignificant "power jump" beytween the two systems. Hardware on the level of a 9 year old system with extra (and slower) RAM and Graphic API extentions thrown on top is not impressive from a technical standpoint, its not. Games and gameplay aside the hardware is WEAK can we stop pretending otherwise.

Lol, the if and could argument. 

Id like to see you flatout deny that an XBox 360 with 1GB or RAM couldnt handle 4K textures.  Keep believing in a Wii U secret sauce all you want,the systems been out for about a year now and theres evidence about its real capabilities from both 1st and 3rd party games everywhere. Barely a month with the PS4 and One and we already see them doing things the 7th gen couldn't.


Sure, man. More RAM is everything you need to do high res textures in a game. I'm quite sure if you put a Voodoo 2 GPU with 1GB VRAM it would run all games available with the same texture quality as the Wii U, right? That's why a 2GB GT 610 GPU, for example, can run games with better texture resolution than a 1GB GTX 650 can.

PS: I'm joking.