0815user said:
ok i admit there is some kind of button mashing that can get annoying because i've used an autofire controller to skip that problem too. but that's nothing why i would say the gameplay is broken in general. they just should have added autofire or an autoattack option to mak it more convenient. your "Ravager + Healer + Commando = Win on every normal enemy (Lower Level). Ravagerx2 + Commando = Win on every normal enemy (Higher levels)" statment is definitly not true. you certainly don't win endgame(boss)battles without switching to other setups as well. Maybe you use these setups the most but that does not mean the others are completely useless. when i think back to ffx, i used tidus, rikku and wakka the most. does that mean the other characters were completely broken because this party was the most effective? as for the story: the content is in there. you just had to listen closely and read. if you want everything in cinematics prepare to pay way more than 60$ because so far jrpgs haven't reached cod or gta sales. and if characters in ffxiii talk nonsense about le cie, fal cie and saving the world during the game then characters in ffx talk nonsense about sin, the calm and saving the world too. |
Keywords "normal enemies"
You do realize if you don't do the side quests you have no idea what happens to pulse? You go down to pulse and they explain nothing. You go to Oerba and they don't even tell you that Fang was the one that cause the village's destruction, and essentially caused the entire war of transgression. The entire backstory for Bartandalus is in the datalogs, so if you don't read those, you have no idea why Bartandalus is doing this. Hell I was arguing with my friend; who thought Bartandalus was just some Fal'Cie who wanted to kill people because that's what he does. Until me and his brother had to explain to him about Etro and the door to the maker. This is not good story telling AT ALL. This is an example of what you do wrong in story telling. You never had this issue in FFX because all the backstory was explained in dialogue or with that Maechen character, explaining every area and its backstory. There's no encyclopedia for FFX because its not needed. FF XIII's story doesn't make any sense without the datalogs.
Final Fantasy XIII's dialogue is atrocious. Every character said the same shit over and over again right near to the end of the game. FFX's dialogue, while started the anime trend, was well done. Seeing Yuna break down a little past the midpoint of the game cause she didn't want to die, but kept on a facade to give strength to others, Wakka's character arc was amazing, going from the al bhed hater because of what happened to Chappu. Lulu's involvement with Chappu and Wakka. Auron's entire backstory. Everything was actually written well. The most development I saw in FFX happened at two parts of the game; Chapter 7 and 8 (Which was really well done). That's two chapters out of 13. And even then two of the 5 characters who get developed revert back (Hope freaking out on Pulse was stupid and out of no where considering what happened in Chapter 7 with his father).
Note: I might have the chapters mixed up.