Fusioncode said:
IsawYoshi said:
Fusioncode said: Why are they blaming Sony for this? It was their choice to spend a bunch of time and money developing a new engine for a platform that isn't doing too well. Why didn't they just use Unity and put it on multiple consoles? And I love how he's attacking Sony's QA, isn't it a good thing that they're very rigorous? This is to prevent broken games from getting on their platform. Yeah I have no sympathy for this guy, he sounds like someone trying to put the on blame on Sony when it was clearly his fault for the game having problems. |
If you hade read the article you would have seen that they planned to launch the game close to the Vitas launch. It would be fair t assume that they did not know how the Vita was going to end up when they started development. They also adressed unity.
I agree that it's their fault though. Can't say I know how Sonys QA matches up to competitors, but in the end they are there to serve gamers, not devs.
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They still doesn't explain why they decided to exclusively develop on an untested platform. It doesn't make sense unless Sony was going to foot the bill.
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They sort of do. They did not expect the task to become so large (pretty obvious if you remember that the game was supposed to lauch with the Vita). It was a mistake, and one that was theirs. More than anything it's the writer of the article that tries to blow it up, not the devs themselves. As pokoko said, they praised the Vita. It's not like they aren't aware it was their fault.