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retroking1981 said:
STRYKIE said:
retroking1981 said:



Can you elaborate on this please?

Sony patented the living daylights out of the DualShock design and were not voided until the Immersion lawsuit in 2004, which probably also attributed to the bizarre design of the original Xbox's duke controller.

What I'm saying is, had it not been for that, Nintendo most likely would've gone for symmetrical analog sticks and 4 standard shoulder buttons, as seen with the Classic controller series, instead of opting for relatively unorthodox triggers and an awkwardly small D-pad/2nd analog stick.

Very interesting, did not know that. I knew about the NIntendo D-Pad one but had no idea about ones for symmetrical analog sticks and 4 standard shoulder buttons.

So you telling me the offset analog sticks on the xbox pads (and even the C-Stick on the GCN controller) were born out of necessity?

Would also explain why the original xbox pad had those B&W buttons instead of 2 extra shoulder buttons.

Whats this immersion lawsuit?

http://en.wikipedia.org/wiki/Immersion_v._Sony - it's also interesting that it may have been a factor in the infamous boomerang PS3 controller design early on, I suspect that Sony's line of thinking was that if the design was so radically different from the traditional DualShock, nobody would notice the lack of rumble. But since it received such a backlash regardless, they resorted to Sixaxis to smokescreen it.

 

As for the rest of your questions, yeah that's pretty much accurate all round