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zarx said:

The Elder Scrolls Online's PvP Cyrodiil "will look very familiar" to Oblivion veterans

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Cyrodiil was not Bethesda’s best open world. Its unrelenting greenness wasn’t nearly so powerful as Fallout 3’s sudden flashes of it, nor as compellingly weird as Morrowind’s massive mushrooms. And where Skyrim offers breathtaking views, 2006’s Oblivion couldn’t help but scupper its own with a dodgy draw distance.

But seven years or so makes the heart fonder and the head forgetful - and we’re quite looking forward to joining The Elder Scrolls Online’s PvP fight across a recognisable warzone. And if Zenimax Online are to be believed, we will recognise it.

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Wow, that's great news to an Oblivion-lover. It's a big incentive to get to explore Cyrodiil once again.

But I wonder why they boast so much about the size of Cyrodiil in EOS compared to TES4:Oblivion, that it takes 20-30 minutes to cross the map from north to south on foot. To me it felt like it took just as much in the original Oblivion. I may have to check.