forevercloud3000 on 24 December 2013
| kitler53 said: a really well written well thought out thread forevercloud! ...and i completely agree. DS sort of worked because the screens were so close together but even then most games didn't use two screens. i played TWEWY as well and frankly the game was exhausting. i got maybe 20 hours in and i just couldn't take it anymore, information overload. wiiU (when i played it at the store; rayman) kept having a prompt that said "Look Up/Down" and i wasn't actually using two screens at the same time anyways. the screens are too far apart to utilize them. xbone's snap is EXACTLY like PiP. i would never play a game while watching tv. ...and then why would i ever want my 48" TV reduced to 40" to make room for that second info. nope,.. rapid switching is really the way to go. i being able to switch between things. i'm gaming now let me check my trophies real quick. i'm stuck on a level let me check gamefaqs/youtube real quick. i need a break from this level for a while let's watch some tv for a bit. |
This is exactly how I feel.
DS Dual Screens, XBO Snap, Wii U(except with Multiplayer stuff), PS4/3 and Vita Rear View Mirror type functions, I think they all have this same issue.


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Greatness Awaits
PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)







