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coolguy said:
The title is misleading.it should say dev is lazy to program for multicore

Its not misleading; they are facing development challenges due to PS4's low clock speed.

"dev is lazy to program for multicore" is misleading, because if you'd read the OP, you would know they ARE programming for multicore. I even bolded it: It’s been challenging splitting the renderer further across threads in an even more fine-grained manner – even splitting already-small tasks into 2-3ms chunks. The single-core speed is quite slow compared to a high-end PC though so splitting across cores is essential.